![]() ![]() But it’s been always designed from the ground up as a cohesive experience, where you should play the game and then watch the live action. It's not locked and you can just keep playing, and the story will make sense. Now, if you want to keep playing, you can skip the episode. It’s like the whole sort of TV episode right there, and there’s four in the game. I’ve played games for 30 years, and you know I’ve played through every Metal Gear, and I’ve never really had a problem with the cut scenes being really long. It’s important to understand that the live action episodes in Quantum are not cut scenes. They get to the junction where you make a choice, and then you get to watch the live action. At least, that’s been my experience now that I’ve watched people play it. I think when people play it, they'll get the flow, and they'll watch live action. So the show really is about Paul Serene, the big bad, and the game focuses more on Jack Joyce's story. Like we said, the game is about the heroes and the show is about the villains. We dabbled in live action in Alan Wake obviously, as you know, and even in Max Payne a little bit. And what we wanted to do was live action. Thomas: Yes, I mean pacing obviously is always a concern, but you want to try to do something different, something new. Do you think Remedy has addressed that? Was it ever a concern internally? ![]() Steven: T here are some concerns that the live action episode will kind of break up the pacing of like gameplay, since they are quite long. It’s a story driven third person cinematic action game that includes a live action show, and you as the player actually gets to shape what happens in the game. Thomas Puha: Oh a lot of pressure, (laughter) so well Quantum Break is Remedy's latest game. ![]() Steven Santana: So, just to lay the groundwork for anybody who somehow doesn't know what Quantum Break is, give me the elevator pitch of what Quantum Break is… Thomas talked about the game, the live action show, how everything started, and even gave some information on what kind of ending we can expect, of course without dropping spoilers. Quantum Break is speeding towards its massively anticipated release for Xbox One and Windows 10th on April 5th, and to learn more about the game, I talked with Remedy Entertainment Head of PR Thomas Puha at Microsoft's Xbox Spring Showcase in Los Angeles. ![]()
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